![]() PlayerBookShelfClickTrigger, one per shelf your bookshelf contains. ![]() DefaultBookShelfBookMarkers are invisible and empty books that act as place holders for the books the player will put in the bookshelf. DefaultBookShelfBookMarker, as many as each shelf your bookshelf contains the larger available shelves can contain up to 18 DefaultBookShelfBookMarkers. PlayerBookShelfTriggers are activators that will be remotely activated. PlayerBookShelfTrigger, one per shelf your bookshelf contains. In this tutorial, I'll use the CommonShelf03. a shelf you can choose among any piece of furniture that has shelves on which books can sit. ![]() PlayerBookShelfContainers are containers like any other except that they are invisible and empty by default. PlayerBookShelfContainer, one per shelf your bookshelf contains. The whole process looks more complicated that it is actually and I put twenty-seven images to help you! This tutorial describes how to make a bookshelf that the player can interact with, putting books in and removing books from it.
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